|
Buzz Lightyear briefs you on your mission |
There
is one ride in the Magic Kingdom that I could ride over and over again
and never get bored...
Buzz Lightyear's Space Ranger Spin.
Based
on one of the most popular characters from the Toy Story series, this
ride is a blast, literally. Located in the Magic Kingdom's
Tomorrowland,
the Space Ranger Spin is part ride, part game, and all fun.
The
queue sets the stage for the ride to come. It is full of star maps and
battle plans from Star Command. A 6-foot-tall Buzz Lightyear with a
digital face is there to recruit you for a mission of the utmost urgency
- save the galaxy and defeat the evil Emperor Zurg by stopping him from
stealing crystollic fusion cells (batteries).
|
The XP-37 Space Cruiser on a giant Etch a Sketch |
You
board your vehicle on a moving walkway similar to the one in the
Haunted Mansion. The futuristic XP-37 Space Cruiser will comfortably fit two
adults. Although the vehicle has room for 3, there are only 2 ion
cannons in each vehicle, so I would recommend that only two people ride
in each vehicle so that everyone can play.
Once aboard, a cast
member lowers the console across your lap. This activates your ion
cannon and scoreboard. Buzz gives you instructions on what to target,
and you're off.
Your goal is to accumulate as many points as
possible by aiming your ion cannon at the lightning shaped Zs and
pulling the trigger.
The ion cannon will continually fire if the trigger is held down,
which can help small children earn a higher score. The small score
board near each blaster keeps track of each player's score. A joystick
in the center of the console allows players to rotate the Space Cruiser
so that you can find additional targets. Each target has a point value.
The targets that don't move and are closest to your spaceship are worth
the least points.
The targets that are farthest away, and often move, are worth the most.
|
Help Star Command to save the galaxy |
You
travel through 10 rooms full of targets in your battle with Zurg. Each
room has targets of low and high values, as well as secret targets that
can help you to quickly max out your points if you find them.
My
favorite is in the battery room on the right hand side toward the back. I
believe it's worth 25,000 points each time you hit it. There are also
targets worth 100,000 points, but I'll leave it to you to find them. My
family loves to compete for the high score on this ride. When Bean was really little, my family would make her ride with me in an attempt
to stop me from beating them. Unfortunately for them, no matter how
often she used the joystick to swing the Space Cruiser around, I still beat them!
At
the end of the ride, after the dark tunnel, you will find a giant Zurg
in his ruined spaceship. At this point, your ion cannon is turned off
and your score is tallied. The vehicle turns to face Zurg and your photo
is taken. Near the vehicle exit is a chart which will tell you what
level you've achieved, from Space Cadet to Galactic Hero. Here is a
breakdown of the scoring:
0 - 1,000 points = Star Cadet
1,001 - 10,000 = Space Scout
10,001 - 100,000 = Ranger 1st Class
100,001 - 300,000 = Planetary Pilot
300,001 - 600,000 = Space Ace
600,001 - 999,998 = Cosmic Commando
999,999 = Galactic Hero
After
exiting the ride, a wall of screens to your left display the ride
photos, complete with scores. Pick out your photo and a cast member will
write down the number for you so that you can purchase it. If you have
purchased the PhotoPass Plus package, the photo can be added to your
PhotoPass. To your right in the photo purchase area, you can see Zurg
behind bars. This is a popular spot for photos, as most kids like to get
in jail with Zurg.
Although there are times, especially during the rainy season
when Buzz Lightyear's Space Ranger Spin will have a 5 minute or less
wait time, lines can get very long for this popular ride. I would
recommend getting a Fastpass if the posted wait is longer than 25 minutes. There is no height requirement to ride Buzz Lightyear's Space Ranger Spin, and although it is a dark ride, it is unlikely to scare anyone. The ride is wheelchair accessible, with a special car for easy transitions. And be on the lookout for
hidden Mickeys; there are several in both the queue and the ride itself.